April 10, 2013

Digital arts workshop and presentations

Pratt Institute
Che-Wei Wang, 3.16 Billion Cycles, 2009. Aluminum, AC sync motor, rubber belts, 46 inches in diameter x 6 inches deep. Image courtesy of the artist.

These events are organized in conjunction with the exhibition Kinesthetics: Art Imitating Life, on view through April 27th.

Both events are free and open to the public. Seating is limited. The workshop on Saturday, April 20th requires a reservation.

Software clock canvas workshop
Saturday, April 20, 1pm

Reservation required; please email [email protected] to reserve a spot. Bring your own laptop. Free software will be provided in Mac and Windows formats. Workshop will be approximately one-and-a-half to two hours with break. Lunch will be provided. No previous experience with writing code is necessary.

Timekeeping can be an art in itself and can act as the canvas or platform onto which we project. The way we visualize the passing of time can be beautiful, political, and inspiring and can shift our understanding of time. Using Processing we will draw moving canvases that shift over time and mark time’s passage. We’ll talk about a variety of timekeeping devices, our relationship to time, and possible alternatives that we could implement in Processing. By the end of the workshop we should all have a working clock.

Artist, designer, architect and Kinesthetics artist Che-Wei Wang is a recipient of the 2003 SOM fellowship and the Young Alumni Achievement Award from Pratt Institute. He holds a B.A. in Architecture from Pratt Institute and an M.P.S from the Interactive Telecommunications Program, Tisch School of the Arts, NYU.

Taylor Levy is an artist and designer who works with various technologies. She holds a B.A. from Vassar College and an M.P.S. from the Interactive Telecommunications Program, Tisch School of the Arts, NYU.  Her thesis work from ITP is in The Leonardo Museum of Science and Technology, and she was a resident at Fabrica Interactive in Treviso, Italy.

Mr. Wang and Ms. Levy are principals at CW&T, an art and design studio that creates multidisciplinary work in collaborative environments by leveraging technology and computing.

“How it Works” interactive media presentation
Saturday, April 27, 1pm

This presentation will explore the possibilities of interactive media in art and design through practical demonstrations with controlling LEDs, motors, and sensors, and light.

Taezoo Park is a Brooklyn-based interactive media artist. He holds an M.F.A. in Digital Arts from Pratt Institute and a B.F.A. in Animation from Hongik University, Seoul. Mr. Park has collaborated with many new media artists as a technical assistant through his work at Harvestworks Digital Media Arts Center. In 2012 he was chosen as a featured artist by ARTE FUSE and presented his kinetic artwork Digital Being at the New York Maker Faire.

Lunch break; refreshments will be provided.

Augmented reality presentation

Meredith Drum creates cinema projects as linear screenings, interactive exhibitions, and augmented reality walking tours. Recent initiatives investigate environmental governance, urban wildlife and the shifting boundaries between the categories human and animal within the realms of ecology, art history, gastronomy, economics, sociology, urban planning, land management and cultural studies.



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