November 15, 2019

Seeking Professors of Practice for Emerging Media Arts

Johnny Carson Center for Emerging Media Arts at the University of Nebraska-Lincoln

Courtesy Johnny Carson Center for Emerging Media Arts at the University of Nebraska-Lincoln.

The Johnny Carson Center for Emerging Media Arts, a newly established 57 million USD facility and academic degree at the University of Nebraska-Lincoln, is re-envisioning the university for the 21st century. We are seeking a foundational faculty team willing to overcome the status quo and foster authentic voices that reimagine immersive design, immersive + interactive media, cinematic arts, virtual and mixed reality, gaming, sonic arts, data + art, physical computing, virtual production and spatial and experience design.

We are seeking: Two Assistant or Associate Professors of Practice of Emerging Media Arts: Interactive Media; Virtual Production; Virtual and Mixed Reality; Physical Computing; Gaming: Sonic Arts; Experience Design; Creative Coding

See here for full description.

These positions come with stipends to support research and creative activity and innovative teaching practices. These are multi-year positions and appointment will be commensurate with experience.

We envision being the premier destination for an innovative faculty seeking a fresh social vision that plays to the innermost recesses of our imaginations, solves human-scale problems and tells breathtaking stories that stimulate, provoke and inspire.

Our approach to learning relies on collaboration in an environment where exploration, experimentation, analysis, risk, and failure can freely occur. Classes are run in a workshop-like environment facilitating active learning and encouraging discussion of concept, content, technique and impact.

Current areas of interest and research within the Johnny Carson Center for Emerging Media Arts include: interactive storytelling, experience design, procedural content generation/generative methods, computational cinematography, VR/AR/XR, perceptual technologies, machine learning for artists, sonic arts, data and art, immersive and interactive media, immersive design, virtual production, entrepreneurship, and the application of block chain technologies and Artificial Intelligence.

How to apply
Positions open until filled. Applications review begins on January 12, 2020, and will continue until appointments are made.

Minimum required qualifications:
–Bachelor Degree in computer science, emerging media arts, design or related field;
–A portfolio of work demonstrating professional achievement in one or more of the following fields: Interactive Media, Immersive Design, Design, Games, Creative Coding, Physical Computing, Human Computer Interaction, Experience Design, Virtual and Augmented Reality, Virtual Production (e.g.: 3D animation, rigging, and motion capture), Sound
–Strong interest in working collaboratively across disciplines
–Strong commitment to a progressive emerging media arts education and a keen interest in industry developments

Our ideal candidates have a broad range of creative and technological proficiencies and are passionate about creating technologically literate generations of makers who can negotiate the nexus of storytelling, design, creative coding, technology, and entrepreneurship.

We are looking for people who continually re-invent the curriculum as an ongoing part of their commitment to continued professional research and development.

Thank you!

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